Cubic Sphere

A method of projecting a flat surface onto a sphere (alternately of tessellating a sphere) that has been used by Spore and in general appears to be the preferred approach for world building. Also known as 'quad cube' tessellation.

Code Example

PCG Wiki References

External Links

Making Worlds - series of articles on world construction.
Procedural Planets - blog post and example code using cubic sphere projection.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License