Cubic Sphere
A method of projecting a flat surface onto a sphere (alternately of tessellating a sphere) that has been used by Spore and in general appears to be the preferred approach for world building. Also known as 'quad cube' tessellation.
Code Example
PCG Wiki References
External Links
Making Worlds - series of articles on world construction.
Procedural Planets - blog post and example code using cubic sphere projection.
page revision: 4, last edited: 16 Aug 2020 10:07