Apples and Oranges
Apples and Oranges
apples-and-oranges-gameplay-1.jpg
Example of game play


Developer: zradick
Released: 2008
Perspective: 2d
Platforms: Java
Download: http://www.trackzgame.com/downloads/ApplesAndOranges-v0.00.01.zip
PCG Types: Procedural Puzzles and Plot Generation

Apples and Oranges was developed as a part of the inaugural TIG Source Procedural Content Generation Competition.

From the thread:

The game is a multi-modal matching game that allows matches to be made by color, letter (the first letter of the word), and type (e.g. "Bird", "Vegetable", "Halloween").

Use of Procedural Content Generation Methods

The initial board layout is randomized.

External Links

Apples and Oranges thread on the Independent Gaming Source forums.

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