Apples and Oranges
Apples and Oranges
Example of game play

Developer: zradick
Released: 2008
Perspective: 2d
Platforms: Java
PCG Types: Procedural Puzzles and Plot Generation

Apples and Oranges was developed as a part of the inaugural TIG Source Procedural Content Generation Competition.

From the thread:

The game is a multi-modal matching game that allows matches to be made by color, letter (the first letter of the word), and type (e.g. "Bird", "Vegetable", "Halloween").

Use of Procedural Content Generation Methods

The initial board layout is randomized.

External Links

Apples and Oranges thread on the Independent Gaming Source forums.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License