Artificial Nature
| Artificial Nature |
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| Developer: | jph wacheski |
| Released: | 2008 |
| Genre: | Shoot 'em up |
| Platforms: | Microsoft Windows, Linux, Mac OS/X |
| Download: | Windows, Windows lofi Linux, Mac OS/X |
| PCG Types: | Procedural Generation |
Artificial Nature was developed as a part of the inaugural TIG Source Procedural Content Generation Competition.
Use of Procedural Content Generation Methods
Much of the content is procedurally generated - the .exe file is only 64 kb as a result.
External Links
Artificial Nature thread on the Independent Gaming Source forums.
page_revision: 2, last_edited: 1248093421|%e %b %Y, %H:%M %Z (%O ago)






