Artificial Nature
Artificial Nature

Developer: jph wacheski
Released: 2008
Genre: Shoot 'em up
Perspective: 2d
Platforms: Microsoft Windows,
Linux, Mac OS/X
Download: Windows, Windows lofi
Linux, Mac OS/X
PCG Types: Procedural Generation

Artificial Nature was developed as a part of the inaugural TIG Source Procedural Content Generation Competition.

Use of Procedural Content Generation Methods

Much of the content is procedurally generated - the .exe file is only 64 kb as a result.

External Links

Artificial Nature thread on the Independent Gaming Source forums.

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