| Elf Treetop City |
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| Title screen |
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| On entering the game |
| Developer: | Sean Barrett |
| Designer: | Sean Barrett |
| Released: | July 18, 2008 |
| Genre: | God game, Roguelikes |
| Modes: | Single player |
| Perspective: | {$perspective} |
| Platforms: | Microsoft Windows |
| License: | Freeware |
| Latest Version: | v1.37 / July 18, 2008 |
| Website: | http://silverspaceship.com/elfcity/ |
| PCG Types: | Runtime random level generation Instancing of in-game entities |
Description
Indirectly referred to as a parody of Dwarf Fortress, this game purports to be the only fantasy colonization simulation you'll ever need.
As a poster on TIGForums describes it:
For those who hadn't figured it out yet … yes, this game is a joke.
The elves refuse to log down any trees (What sane elf would do such a thing?!??!!) which means no lumber for buildings. And when you build sleeping cots out of branches, the elves fall asleep high up in the tree … and then roll over and fall out and die.
Then the bunnies come.
Alternately you can just let your elves wander around the trees attempting to be gardeners or fairy-wranglers or whatever.
Use of Procedural Content Generation Methods
External Links
Elf Treetop City - A TIGForums post on the game.
Quickstart guide - A guide written by one player to help others learn how to play.







