Elite
| Elite |
| Developer: | David Braben and Ian Bell |
| Publisher: | Acornsoft, Firebird |
| Designer: | David Braben and Ian Bell |
| Series: | Elite series |
| Released: | 1984 |
| Genre: | Space trading and combat simulator |
| Modes: | Single player |
| Platforms: | Widely ported |
| PCG Types: | Dynamic world generation |
Description
Seminal open-ended space trading game.
Use of Procedural Content Generation Methods
- Galaxy composition
- Planetary characteristics
- Game economy
External Links
Ian Bell's Elite home page
Firebird's Elite: A Look Back at the Greatest Game Ever Made
Elite - Wikipedia entry for Elite.
Extract from The Backroom Boys: The Secret Return of the British Boffin by Francis Spufford featuring a section describing how Elite uses the Fibonacci sequence for procedural content generation.
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