Elite

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Elite


Developer: David Braben and Ian Bell
Publisher: Acornsoft, Firebird
Designer: David Braben and Ian Bell
Series: Elite series
Released: 1984
Genre: Space trading and combat simulator
Modes: Single player
Perspective: {$perspective}
Platforms: Widely ported
PCG Types: dynamic-world-generation

Description

Seminal open-ended space trading game.

Use of Procedural Content Generation Methods

  • Galaxy composition
  • Planetary characteristics
  • Game economy

PCG Wiki References

External Links

Ian Bell's Elite home page
Firebird's Elite: A Look Back at the Greatest Game Ever Made
Elite - Wikipedia entry for Elite.
Extract from The Backroom Boys: The Secret Return of the British Boffin by Francis Spufford featuring a section describing how Elite uses the Fibonacci sequence for procedural content generation.

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