The Elder Scrolls II: Daggerfall
|The Elder Scrolls II: Daggerfall|
|Designer:||Julian Lefay, Bruce Nesmith, Ted Peterson|
|Download:||Elder Scrolls Downloads|
An old game.
Use of Procedural Content Generation Methods
It is claimed that it uses lots of procedural generation, with a few authored quests layered over the top. More detail would be good on this.
page revision: 4, last edited: 10 Jul 2009 00:27