|PCG Types:||random map generation|
Towns is heavily influenced by Dwarf Fortress and similar games, but it emphasizes having graphics for everything and being more approachable.
Like Dwarf fortress, you operate on a single 2D layer of a 3D voxel map at any given moment of time.
Use of Procedural Content Generation Methods
PCG Wiki References
Images on Flickr
Towns - Official website for Towns