Tribal Trouble
Tribal Trouble |
Genre: | Real Time Strategy |
Perspective: | {$perspective} |
Download: | http://tribaltrouble.com/download |
Website: | http://tribaltrouble.com |
PCG Types: | Runtime random level generation |
Description
A two-player real time strategy game featuring Vikings versus tribesman action and chickens as a resource.
Use of Procedural Content Generation Methods
The multiplayer game maps are generated procedurally as required, using a height map modelling terrain erosion and statistically proven to be connected.
PCG Wiki References
External Links
Tribal Trouble - Wikipedia entry for Tribal Trouble.
Realtime Procedural Terrain Generation - Jacob Olsen: The techniques used for terrain generation in Tribal Trouble.
Game Engine Technology Forum - Forum for the game engine.
page revision: 4, last edited: 18 Jul 2009 00:00