External Links

Blogs

Ascii Dreams - UnAngband development blog by Andrew Doull.
Chris Hecker's Website - Website of Chris Hecker, one of the developers of Spore.
Game of Design features an ongoing article series on Procedural Storytelling.
Introversion Blog - Chris Delay and others: Ongoing blog of development of the Subversion dynamic random level generator.
Journal of Ysaneya - Ysaneya: The development journal for Infinity: The Quest for Earth.
PlayTechs: Programming for Fun - James McNeill's programming blog.
Quel Solaar - Eskil Steenberg's development blog for the game Love.
Togelius - Julian Togelius' personal blog featuring his paper on automatic-game-design.

Bibliographies

Open Problems in Simulation and Story Analysis - Ethan Kennerly
A Survey of Procedural Methods in Entertainment Computing - Mores Prachyabrued
RoadsAFar - Project proposal page for a procedural world generation project by Jess Martin.

Development Resources

Think Labyrinth - Walter D. Pullen: Everything you could possibly want to know about maze generation.
libpcg is a small library for procedural content generation.
Text Elite - Ian Bell: A C implementation of the classic Elite trading system in a text adventure style shell (36 kb).

Interviews

Tarn Adams interviewed by John Harris - Tarn Adams, creator of Dwarf Fortress interviewed on Gamasutra.
Tarn Adams interviewed by Geek Nights - Tarn Adams, creator of Dwarf Fortress interviewed on Geek Nights.

PCG Game-Related Websites

L4D.com - Official website for Left4Dead.
Spore.com - Official website for Spore.
Home of the Underdogs - Site featuring a number older games which featured more central PCG mechanics.

Videos

The Future of Content - Will Wright keynote on Spore & procedural generation at the Game Developers Conference 2005.

Web forums

Civ Fanatics - Forum dedicated to Civilization IV map design.
TIGSource Game Competition forum - The Independent Gaming Source forums, which feature a PCG game competition.
Game Engine Technology Forum - Forum for the Tribal Trouble game engine

Forum/Comment threads

Slashdot article on procedural content generation.
Monday Space Shot - Thread on Rock Paper Shotgun on Infinity: The Quest for Earth.
Conjecture by Cory Doctorow that PCG will lead to an increasing number of 'abandonware worlds' where only a few players still explore an infinite space.

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