|A generated dungeon|
|Latest Version:||2.05 / January 20, 2006|
DungeonMaker is a tool envisioned for a range of different tasks. From generating maps to use in pen and paper role-playing games, to generating game content to use in computer role-playing games.
Use of Procedural Content Generation Methods
From the manual:
First, you can put as many pre-placed design elements into the dungeon as you like, such as guaranteed-open spaces, or rooms and walls. You can use these to place special NPC's and other story hooks, for which you want a specific environment. The DungeonMaker then constructs a random dungeon around these pre-placed elements. This is done by a population of Builders, little alife-agents which scurry through the dungeon, leaving walls or tunnels in their wake.
DungeonMaker manual on the SourceForge web site.